Presenter:  Cole Smith
Presentation type:  Symposium
Presentation date/time:  7/27  3:10-3:35
 
Network Design Under Varying Enemy Behaviors
 
Cole Smith, University of Florida
Fransisca Sudargho, University of Arizona
Churlzu Lim, University of North Carolina-Charlotte
 
We examine the problem of building or fortifying a network to defend against enemy attack scenarios. In particular, we examine the case in which an enemy can destroy any portion of any arc that a designer constructs on the network, subject to some interdiction budget. This problem takes the form of a three-level, two-player game, in which the designer acts first to construct a network and transmit an initial set of flows through the network. The enemy acts next to destroy a set of constructed arcs in the designer's network, and the designer acts last to transmit a final set of flows in the network. Most studies of this nature assume that the enemy will act optimally; however, in real-world scenarios one cannot necessarily assume rationality on the part of the enemy. Hence, we prescribe network design principals for three different profiles of enemy action: an enemy destroying arcs based on capacities, based on initial flows, or acting optimally to minimize our maximum profits obtained from transmitting flows.